export async function information() {
    setInterval(() => {
        world.querySelectorAll("player").forEach((e)=>{
            remoteChannel.sendClientEvent(e, {
                type: "updateData",
                data: {
                    position: {
                        x:(e.position.x).toFixed(0),
                        y:(e.position.y).toFixed(0),
                        z:(e.position.z).toFixed(0),
                    },
                    exp: e.exp,
                    lv: e.level,
                }
            })
        })
    }, 100)
}
